DynaPDF Manual - Page 681

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Function Reference

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SetMatrix

Syntax:

LBOOL pdfSetMatrix(

const PPDF* IPDF,

// Instance pointer

struct TCTM* Matrix) // Transformation matrix

struct TCTM

{

double a;

double b;

double c;

double d;

double x;

double y;

};

The function left multiplies the current transformation matrix with the new one. The transformation

matrix is part of the graphics state. When changing the coordinate system it is usually best to save

the graphics state beforehand with SaveGraphicState(). This makes it possible to restore the

coordinate system with RestoreGraphicState().

Notice:

The native coordinate system in PDF is bottom up. Changing the base coordinate system with

SetPageCoords() to top down results in a mirrored coordinate system that is applied with the current

transformation matrix. DynaPDF makes sure that text functions and so on produce correct results in

the mirrored coordinate system.

However, when multiplying a new matrix with the already changed transformation matrix

DynaPDF must set the base coordinate system back to bottom up after multiplying the matrices. This

is required because multiplying the transformation matrix again with another one would otherwise

produce incorrect results.

Matrix multiplications and every other transformation of the coordinate system should always be

applied in bottom up coordinates. It is the only way to avoid side effects when changing the

coordinate system arbitrary often.

Return values:

If the function succeeds the return value is 1. If the function fails the return value is 0.

SetMaxErrLogMsgCount

Syntax:

void pdfSetMaxErrLogMsgCount(

const PPDF* IPDF, // Instance pointer

UI32 Value)

// New limit

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