DynaPDF Manual - Page 610 Function Reference
Page 610 of 770
RotateCoords
Syntax:
LBOOL pdfRotateCoords(
const PPDF* IPDF, // Instance pointer
double alpha,
// Angle alpha in degrees
double OriginX,
// Origin of the x-axis
double OriginY)
// Origin of the y-axis
The function rotates the coordinate system at the point OriginX, OriginY by applying a
transformation matrix. It is highly recommended to save the graphics state beforehand, otherwise it
is very difficult or impossible to restore the coordinate system later.
After the coordinate system was changed by the function, bottom-up coordinates are active. It is not
possible to use top-down coordinates with a rotated coordinate system.
A rotation is internally calculated as follows:
TCTM M; // Transformation matrix, the data type is declared in dynapdf.h
double si, co;
si
= sin(alpha * PI / 180.0);
co
= cos(alpha * PI / 180.0);
M.a = co;
M.b = si;
M.c = -si;
M.d = co;
M.x = OriginX;
m.y = OriginY;
Note that the origin of the rotation must be set to that position where the coordinates should be
rotated. Consider also the new coordinate origin when printing objects into the rotated coordinate
system.
Example:
pdfSaveGraphicState(pdf);
pdfRotateCoords(pdf, 30.0, 150.0, 450.0); // Set the correct origin
// We don't want to move the rectangle inside the rotated coordinate
// system; the rectangle must be printed at 0, 0 because the origin was
pdfRectangle(pdf, 0.0, 0.0, 200.0, 100.0, fmStroke);
pdfRestoreGraphicState(pdf);
Remarks:
If the graphics state was not saved beforehand the function sets a warning but the transformation is
applied.
Return values:
If the function succeeds the return value is 1. If the function fails the return value is 0.

Previous topic: ResizeBitmap (Rendering Engine), RestoreGraphicState

Next topic: RoundRect 